Flutter学习篇(三)—— MobX的使用和原理

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前言

MobX是前端一个很流行的函数响应式编程,让状态变得简单可扩展。背后的哲学是:

任何源自应用状态的东西都应该自动地获得

基于观察者的MVVM框架完成了数据到UI的双向绑定。Google2017年也发布了类似思想的MVVM框架ViewModel。MVVM是数据驱动更新的框架,可以很方便地把页面和逻辑抽开,在前端很受欢迎。所以MobX也出了dart的版本用来支持Flutter的使用。下面我们就开始动手在Flutter引入MobX。

使用

先放出官网,使用分几步走:

1. 首先,引入依赖:


  mobx: ^0.2.0
  flutter_mobx: ^0.2.0
  mobx_codegen: ^0.2.0

2. 添加一个store:


import 'package:mobx/mobx.dart';
import 'package:shared_preferences/shared_preferences.dart';

// 自动生成的类
part 'settings_store.g.dart';
class SettingsStore = _SettingsStore with _$SettingsStore;

abstract class _SettingsStore implements Store {
  var key = {
    "showPage":"showPage",
  };

  @observable
  String showPage = "";

  @action
  getPrefsData() async {
    SharedPreferences prefs = await SharedPreferences.getInstance();
    showPage = prefs.get(key["showPage"]) ?? "首页";
  }

  @action
  saveShowPage(String showPage) async {
    if(showPage == null) {
      return;
    }
    this.showPage = showPage;
    SharedPreferences prefs = await SharedPreferences.getInstance();
    prefs.setString(key["showPage"], showPage);
  }


}

对于dart版本的mobx,是通过生成新的类来实现双向绑定的效果,所以需要在store里面加上生成类的一些定义:

part 'settings_store.g.dart';
class SettingsStore = _SettingsStore with _$SettingsStore;

_$SettingsStore是待生成的类,SettingsStore则是混合了两个store的新类。如下是自动生成的类:

// GENERATED CODE - DO NOT MODIFY BY HAND

part of 'settings_store.dart';

// **************************************************************************
// StoreGenerator
// **************************************************************************

// ignore_for_file: non_constant_identifier_names, unnecessary_lambdas, prefer_expression_function_bodies, lines_longer_than_80_chars

mixin _$SettingsStore on _SettingsStore, Store {
  final _$showPageAtom = Atom(name: '_SettingsStore.showPage');

  @override
  String get showPage {
    _$showPageAtom.reportObserved();
    return super.showPage;
  }

  @override
  set showPage(String value) {
    _$showPageAtom.context.checkIfStateModificationsAreAllowed(_$showPageAtom);
    super.showPage = value;
    _$showPageAtom.reportChanged();
  }

  final _$getPrefsDataAsyncAction = AsyncAction('getPrefsData');

  @override
  Future getPrefsData() {
    return _$getPrefsDataAsyncAction.run(() => super.getPrefsData());
  }

  final _$saveShowPageAsyncAction = AsyncAction('saveShowPage');

  @override
  Future saveShowPage(String showPage) {
    return _$saveShowPageAsyncAction.run(() => super.saveShowPage(showPage));
  }
}

要实现上面的效果还需要分几步走:

  • 在需要被观察的数据增加@observable注解,需要执行操作的方法增加@action注解,

  • 接着执行flutter packages pub run build_runner build

  • 就会自动生成上述的类,特别的是,如果需要实时跟踪store的变化从而实时改变新生成的类,需要执行一个命令:

    flutter packages pub run build_runner watch , 如果操作失败了,可以尝试下面的clean命令:

    flutter packages pub run build_runner watch --delete-conflicting-outputs

3. 在widget中使用:

在需要观察数据变化的widget套上一层Observer widget,


_buildShowPageLine(BuildContext context) {
    return GestureDetector(
        onTap: () {
          showDialog<String>(
              context: context,
              builder: (context) {
                String selectValue = '${settingsStore.showPage}';
                List<String> valueList = ["首页", "生活"];
                return RadioAlertDialog(title: "选择展示页面",
                    selectValue: selectValue,
                    valueList: valueList);
              }).then((value) {
                print(value);
                settingsStore.saveShowPage(value);
          });
        },
        
        // 在需要观察变化的widget套上一层Observer widget,
        child: Observer(
            builder: (_) => ListTile(
                  title: Common.primaryTitle(content: "默认展示页面"),
                  subtitle: Common.primarySubTitle(content: '${settingsStore.showPage}'),
                )
        ));
  }

完成上述步骤就可以通过对store的数据进行操作,从而自动刷新widget。

原理

看完上述的使用之后,相信读者会感到又疑惑又神奇。别急,接下来就进入原理的剖析。
首先看到新生成的代码_$SettingsStore,其中有几处关键的插桩代码,


 @override
  String get showPage {
    _$showPageAtom.reportObserved();
    return super.showPage;
  }

  @override
  set showPage(String value) {
    _$showPageAtom.context.checkIfStateModificationsAreAllowed(_$showPageAtom);
    super.showPage = value;
    _$showPageAtom.reportChanged();
  }

可以看到在获取变量时,会调用dart reportObserved(), 设置变量会调用dart reportChanged, 从名字就可以看出获取变量就是将变量上报,变为被观察的状态,设置变量其实就是上报数据变化,进行通知。
我们先看看reportObserved()做了什么,

// atom可以理解为对应的被观察变量的封装
  void _reportObserved(Atom atom) {
    final derivation = _state.trackingDerivation;

    if (derivation != null) {
      derivation._newObservables.add(atom);
      if (!atom._isBeingObserved) {
        atom
          .._isBeingObserved = true
          .._notifyOnBecomeObserved();
      }
    }
  }

可以看出核心就是把当前的变量加入被观察的队列中去。

reportChanged做的是啥呢,


void propagateChanged(Atom atom) {
    if (atom._lowestObserverState == DerivationState.stale) {
      return;
    }

    atom._lowestObserverState = DerivationState.stale;

    for (final observer in atom._observers) {
      if (observer._dependenciesState == DerivationState.upToDate) {
        observer._onBecomeStale();
      }
      observer._dependenciesState = DerivationState.stale;
    }
  }


关键的代码是

if (observer._dependenciesState == DerivationState.upToDate) {
    observer._onBecomeStale();
 }

当数据需要更新的时候,调用观察者的_onBecomeStale方法,看到这里,相信聪明的读者应该会记起观察者的存在了。 那就是我们用了被观察数据的widget上面套着的Observer的widget。源码如下:


library flutter_mobx;

// ignore_for_file:implementation_imports
import 'package:flutter/widgets.dart';
import 'package:mobx/mobx.dart';
import 'package:mobx/src/core.dart' show ReactionImpl;

/// Observer observes the observables used in the `builder` function and rebuilds the Widget
/// whenever any of them change. There is no need to do any other wiring besides simply referencing
/// the required observables.
///
/// Internally, [Observer] uses a `Reaction` around the `builder` function. If your `builder` function does not contain
/// any observables, [Observer] will throw an [AssertionError]. This is a debug-time hint to let you know that you are not observing any observables.
class Observer extends StatefulWidget {
  /// Returns a widget that rebuilds every time an observable referenced in the
  /// [builder] function is altered.
  ///
  /// The [builder] argument must not be null. Use the [context] to specify a ReactiveContext other than the `mainContext`.
  /// Normally there is no need to change this. [name] can be used to give a debug-friendly identifier.
  const Observer({@required this.builder, Key key, this.context, this.name})
      : assert(builder != null),
        super(key: key);

  final String name;
  final ReactiveContext context;
  final WidgetBuilder builder;

  @visibleForTesting
  Reaction createReaction(Function() onInvalidate) {
    final ctx = context ?? mainContext;
    return ReactionImpl(ctx, onInvalidate,
        name: name ?? 'Observer@${ctx.nextId}');
  }

  @override
  State<Observer> createState() => _ObserverState();

  void log(String msg) {
    debugPrint(msg);
  }
}

class _ObserverState extends State<Observer> {
  ReactionImpl _reaction;

  @override
  void initState() {
    super.initState();

    _reaction = widget.createReaction(_invalidate);
  }

  void _invalidate() => setState(noOp);

  static void noOp() {}

  @override
  Widget build(BuildContext context) {
    Widget built;
    dynamic error;

    _reaction.track(() {
      try {
        built = widget.builder(context);
      } on Object catch (ex) {
        error = ex;
      }
    });

    if (!_reaction.hasObservables) {
      widget.log(
          'There are no observables detected in the builder function for ${_reaction.name}');
    }

    if (error != null) {
      throw error;
    }
    return built;
  }

  @override
  void dispose() {
    _reaction.dispose();
    super.dispose();
  }
}


猜猜我们看到了什么, Observer继承自StatefulWidget,看到这里应该就豁然开朗了吧,其实就是在我们的widget上面套了一个父的widget,并且是StatefulWidget类型的,这样一来,只要更新了父widget,同样的我们的widget也就可以进行更新了。
在build的过程,可以看到调用了track方法,跟踪源码可以发现就是先调用了传入的方法(这里对应的是我们widget的构建),然后就是把Observer插入观察者队列:

void _bindDependencies(Derivation derivation) {
    final staleObservables =
        derivation._observables.difference(derivation._newObservables);
    final newObservables =
        derivation._newObservables.difference(derivation._observables);
    var lowestNewDerivationState = DerivationState.upToDate;

    // Add newly found observables
    for (final observable in newObservables) {
      observable._addObserver(derivation);

      // Computed = Observable + Derivation
      if (observable is Computed) {
        if (observable._dependenciesState.index >
            lowestNewDerivationState.index) {
          lowestNewDerivationState = observable._dependenciesState;
        }
      }
    }

    // Remove previous observables
    for (final ob in staleObservables) {
      ob._removeObserver(derivation);
    }

    if (lowestNewDerivationState != DerivationState.upToDate) {
      derivation
        .._dependenciesState = lowestNewDerivationState
        .._onBecomeStale();
    }

    derivation
      .._observables = derivation._newObservables
      .._newObservables = {}; // No need for newObservables beyond this point
  }

接着我们需要找出观察者的_onBecomeStale方法,如果跟踪_onBecomeStale方法,可以发现最终调用的是reaction的run方法:


  @override
  void _run() {
    if (_isDisposed) {
      return;
    }

    _context.startBatch();

    _isScheduled = false;

    if (_context._shouldCompute(this)) {
      try {
        _onInvalidate();
      } on Object catch (e) {
        // Note: "on Object" accounts for both Error and Exception
        _errorValue = MobXCaughtException(e);
        _reportException(e);
      }
    }

    _context.endBatch();
  }

其中的_onInvalidate()就是在observer构成的时候传入的方法:


  void _invalidate() => setState(noOp);

  static void noOp() {}

看到这里,其实已经水落石出了,就是通过调用的setState从而刷新了widget。

补充

有读者问到,flutter不支持反射,那mobx是怎么去处理注解的。为此我特意去翻了mobx的源码,发现mobx是使用了dart的静态类型检查的类TypeChecker,


/// An abstraction around doing static type checking at compile/build time.
abstract class TypeChecker {
  const TypeChecker._();
}

我们知道,对于flutter,debug模式下,是基于JIT去编译的,所以可以在runtime的时候得到注解的信息,而在product 模式下,则是基于AOT进行编译,所以无法得到runtime的信息。所以在dart版本的mobx,它其实是在debug的模式下去生成一份模版代码进行支持,通过这种方式,mobx就能够模拟runtime的时候也支持reflection的特性。

总结

对于Mobx,本质就是在使用了被观察数据的widget上面套了一个父的widget,而这个父的widget是一个StatefulWidget。 然后通过观察者模式,发现数据更改时,通知观察者,然后观察者调用了setState了,更新了Observer,从而最后达到刷新子widget的效果。

仓库

点击flutter_demo,查看完整代码。