java.lang.Thread
什么是进程
什么是线程
进程和线程的区别
百度关键字已经写好,拿走不谢。
前文
在Android API 28 sdk中查看的Thread源码。
java sdk中的Thread源码和Android SDK中的有一定区别。
Android源码在线浏览:androidxref.com
Thread
java.lang包下的一个类,实现Runnable接口。
省略其他代码后就是下面的样子:
class Thread implements Runnable {
private Runnable target;
@Override
public void run() {
if (target != null) {
target.run();
}
}
}
new Thread 做了什么
这里只分析 new Thread() 和 new Thread(mRunnable)
class Thread implements Runnable {
private Runnable target;
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
public Thread(Runnable target) {
init(null, target, "Thread-" + nextThreadNum(), 0);
}
private void init(ThreadGroup g, Runnable target, String name, long stackSize) {
Thread parent = currentThread();//native方法,返回当前执行的线程对象的引用。
if (g == null) {
g = parent.getThreadGroup();
}
// 增加线程组中未启动线程的计数,
// 未启动的线程不会添加到线程组中,以便在从未启动时可以收集它们,
// 但必须对它们进行计数,以便不销毁其中包含未启动线程的守护进程线程组。
g.addUnstarted();
this.group = g;
// 设置执行任务的target
this.target = target;
this.priority = parent.getPriority();
// 设置是否是守护线程
this.daemon = parent.isDaemon();
// 设置线程名称
setName(name);
init2(parent);
// 设置线程栈所需内存总大小
this.stackSize = stackSize;
// 生成并设置当前thread的id,
// 注意此时执行的代码所在线程并非当前thread
tid = nextThreadID();
}
}
小结:
1. new Thread 只是在当前线程中创建了一个Thread类,并未开启一个新的线程。
2. Thread实现了Runnable中的run()方法;Thread(Runnable target)中的Runnable类只是用来设置Thread中的成员变量Runnable target。
Thread.start()做了什么
Thread.start()方法被调用时会创建一个新的线程
start()
public synchronized void start() {
started = false;
try {
// 创建一个新的线程,并调用run()方法
nativeCreate(this, stackSize, daemon);
started = true;
} finally {
try {
if (!started) {
group.threadStartFailed(this);
}
} catch (Throwable ignore) {
}
}
}
nativeCreate
nativeCreate 位于art/runtime/native/java_lang_Thread.cc,代码如下:
static void Thread_nativeCreate(JNIEnv* env, jclass, jobject java_thread, jlong stack_size,
jboolean daemon) {
// There are sections in the zygote that forbid thread creation.
// 在zygote中有些地方是禁止创建线程的
Runtime* runtime = Runtime::Current();
if (runtime->IsZygote() && runtime->IsZygoteNoThreadSection()) {
jclass internal_error = env->FindClass("java/lang/InternalError");
CHECK(internal_error != nullptr);
env->ThrowNew(internal_error, "Cannot create threads in zygote");
return;
}
//创建一个Native线程
Thread::CreateNativeThread(env, java_thread, stack_size, daemon == JNI_TRUE);
}
CreateNativeThread
Thread::CreateNativeThread 位于/art/runtime/thread.cc,代码如下:
void Thread::CreateNativeThread(JNIEnv* env, jobject java_peer, size_t stack_size, bool is_daemon) {
CHECK(java_peer != nullptr);
Thread* self = static_cast<JNIEnvExt*>(env)->GetSelf();
if (VLOG_IS_ON(threads)) {
ScopedObjectAccess soa(env);
ArtField* f = jni::DecodeArtField(WellKnownClasses::java_lang_Thread_name);
ObjPtr<mirror::String> java_name =
f->GetObject(soa.Decode<mirror::Object>(java_peer))->AsString();
std::string thread_name;
if (java_name != nullptr) {
thread_name = java_name->ToModifiedUtf8();
} else {
thread_name = "(Unnamed)";
}
VLOG(threads) << "Creating native thread for " << thread_name;
self->Dump(LOG_STREAM(INFO));
}
Runtime* runtime = Runtime::Current();
// Atomically start the birth of the thread ensuring the runtime isn't shutting down.
bool thread_start_during_shutdown = false;
{
MutexLock mu(self, *Locks::runtime_shutdown_lock_);
if (runtime->IsShuttingDownLocked()) {
thread_start_during_shutdown = true;
} else {
runtime->StartThreadBirth();
}
}
if (thread_start_during_shutdown) {
ScopedLocalRef<jclass> error_class(env, env->FindClass("java/lang/InternalError"));
env->ThrowNew(error_class.get(), "Thread starting during runtime shutdown");
return;
}
// 创建一个c类中的线程对象
Thread* child_thread = new Thread(is_daemon);
// 在子线程启动时,使用全局`JNI ref`保持对等线程处于活动状态。
// 保证与child_thread对等的java对象(就是在java代码中new Thread出来的对象)是活动状态
child_thread->tlsPtr_.jpeer = env->NewGlobalRef(java_peer);
// 设置线程栈的大小,当传入的内存为0的时候,将会使用系统默认的大小。
stack_size = FixStackSize(stack_size);
// Thread.start is synchronized, so we know that nativePeer is 0, and know that we're not racing
// to assign it.
env->SetLongField(java_peer, WellKnownClasses::java_lang_Thread_nativePeer,
reinterpret_cast<jlong>(child_thread));
// Try to allocate a JNIEnvExt for the thread. We do this here as we might be out of memory and
// do not have a good way to report this on the child's side.
std::string error_msg;
std::unique_ptr<JNIEnvExt> child_jni_env_ext(
JNIEnvExt::Create(child_thread, Runtime::Current()->GetJavaVM(), &error_msg));
int pthread_create_result = 0;
if (child_jni_env_ext.get() != nullptr) {
pthread_t new_pthread;
pthread_attr_t attr;
child_thread->tlsPtr_.tmp_jni_env = child_jni_env_ext.get();
CHECK_PTHREAD_CALL(pthread_attr_init, (&attr), "new thread");
CHECK_PTHREAD_CALL(pthread_attr_setdetachstate, (&attr, PTHREAD_CREATE_DETACHED),
"PTHREAD_CREATE_DETACHED");
CHECK_PTHREAD_CALL(pthread_attr_setstacksize, (&attr, stack_size), stack_size);
// 调用pthread_create(UNIX环境创建线程的函数)创建一个线程
pthread_create_result = pthread_create(&new_pthread,
&attr,
Thread::CreateCallback,// java Thread中的run方法在这里被调用
child_thread);
CHECK_PTHREAD_CALL(pthread_attr_destroy, (&attr), "new thread");
if (pthread_create_result == 0) {
// pthread_create started the new thread. The child is now responsible for managing the
// JNIEnvExt we created.
// Note: we can't check for tmp_jni_env == nullptr, as that would require synchronization
// between the threads.
child_jni_env_ext.release();
return;
}
}
// Either JNIEnvExt::Create or pthread_create(3) failed, so clean up.
{
MutexLock mu(self, *Locks::runtime_shutdown_lock_);
runtime->EndThreadBirth();
}
// Manually delete the global reference since Thread::Init will not have been run.
env->DeleteGlobalRef(child_thread->tlsPtr_.jpeer);
child_thread->tlsPtr_.jpeer = nullptr;
delete child_thread;
child_thread = nullptr;
// TODO: remove from thread group?
env->SetLongField(java_peer, WellKnownClasses::java_lang_Thread_nativePeer, 0);
{
std::string msg(child_jni_env_ext.get() == nullptr ?
StringPrintf("Could not allocate JNI Env: %s", error_msg.c_str()) :
StringPrintf("pthread_create (%s stack) failed: %s",
PrettySize(stack_size).c_str(), strerror(pthread_create_result)));
ScopedObjectAccess soa(env);
soa.Self()->ThrowOutOfMemoryError(msg.c_str());
}
}
pthread_create
以下内容来自:blog.csdn.net/mijichui215…
1. pthread_create是UNIX环境创建线程的函数
2. 头文件:#include <pthread.h>
3. 函数声明:
int pthread_create(pthread_t* restrict tidp,const pthread_attr_t* restrict_attr,void* (*start_rtn)(void*),void *restrict arg);
4. 输入参数:
tidp:事先创建好的pthread_t类型的参数。成功时tidp指向的内存单元被设置为新创建线程的线程ID。
attr:用于定制各种不同的线程属性。APUE的12.3节讨论了线程属性。通常直接设为NULL。
start_rtn:新创建线程从此函数开始运行。无参数是arg设为NULL即可。
arg:start_rtn函数的参数。无参数时设为NULL即可。有参数时输入参数的地址。当多于一个参数时应当使用结构体传入。\
5. 返回值:成功返回0,否则返回错误码。
CreateCallback
CreateCallback 位于/art/runtime/thread.cc,代码如下:
void* Thread::CreateCallback(void* arg) {
Thread* self = reinterpret_cast<Thread*>(arg);
Runtime* runtime = Runtime::Current();
if (runtime == nullptr) {
LOG(ERROR) << "Thread attaching to non-existent runtime: " << *self;
return nullptr;
}
{
// TODO: pass self to MutexLock - requires self to equal Thread::Current(), which is only true
// after self->Init().
MutexLock mu(nullptr, *Locks::runtime_shutdown_lock_);
// Check that if we got here we cannot be shutting down (as shutdown should never have started
// while threads are being born).
CHECK(!runtime->IsShuttingDownLocked());
// Note: given that the JNIEnv is created in the parent thread, the only failure point here is
// a mess in InitStackHwm. We do not have a reasonable way to recover from that, so abort
// the runtime in such a case. In case this ever changes, we need to make sure here to
// delete the tmp_jni_env, as we own it at this point.
CHECK(self->Init(runtime->GetThreadList(), runtime->GetJavaVM(), self->tlsPtr_.tmp_jni_env));
self->tlsPtr_.tmp_jni_env = nullptr;
Runtime::Current()->EndThreadBirth();
}
{
ScopedObjectAccess soa(self);
self->InitStringEntryPoints();
// Copy peer into self, deleting global reference when done.
CHECK(self->tlsPtr_.jpeer != nullptr);
self->tlsPtr_.opeer = soa.Decode<mirror::Object>(self->tlsPtr_.jpeer).Ptr();
self->GetJniEnv()->DeleteGlobalRef(self->tlsPtr_.jpeer);
self->tlsPtr_.jpeer = nullptr;
self->SetThreadName(self->GetThreadName()->ToModifiedUtf8().c_str());
ArtField* priorityField = jni::DecodeArtField(WellKnownClasses::java_lang_Thread_priority);
self->SetNativePriority(priorityField->GetInt(self->tlsPtr_.opeer));
runtime->GetRuntimeCallbacks()->ThreadStart(self);
// 调用java.lang.Thread的'run'方法。
ObjPtr<mirror::Object> receiver = self->tlsPtr_.opeer;
jmethodID mid = WellKnownClasses::java_lang_Thread_run;
ScopedLocalRef<jobject> ref(soa.Env(), soa.AddLocalReference<jobject>(receiver));
InvokeVirtualOrInterfaceWithJValues(soa, ref.get(), mid, nullptr);
}
// Detach and delete self.
Runtime::Current()->GetThreadList()->Unregister(self);
return nullptr;
}
小结:
Thread.start()依次调用:
1. java_lang_Thread.cc -> nativeCreate : 判断当前线程是否可以创建线程。
2. thread.cc -> CreateNativeThread : 创建一个C的Thread对象,并将对应的java的Thread对象保活。
3. pthread_create创建一个线程
4. thread.cc -> CreateCallback :调用java.lang.Thread的'run'方法